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Stages of Human Warriors:

Starter Roles:

  • Swordsman

  • Shielder

  • Gunner

  • Archer

  • Medic

Secondary Roles:

  • Chopperman(Upgrade from Swordsman

  • Defenseperson(Upgrade from Shielder)

  • Sniper (Upgrade from Gunner)

  • Artillerillyman (Upgrade from Bower)

  • Nurse (Upgrade from Medic)

Third Roles:

  • Slicer (Upgrade from Chopperman)

  • Protector (Upgrade from Defenseperson)

  • Minigunner (Upgrade from Sniper)

  • Shotter (Upgrade from Artillerillyman)

  • Doctor (Upgrade from Nurse)

Legendary Roles:

  • General (Upgrade from Commander

  • Commander (Upgrade from any Third Role)

  • Physic (Be a hero, have a disordered genetics code, learn Necromancy, and upgrade from any third role)

  • Necromancer (Be a villain, have a disordered genetics code, learn Necromancy, and upgrade from any third role)

Mythical Roles​:

  • ​Destroyer (Upgrade from General or Commander- part of Swordsman family)

  • Guardian (Upgrade from General or Commander- part of Shielder family)

  • Rocketeer (Upgrade from General or Commander- part of Gunner family)

  • Aimbot (Upgrade from General or Commander- part of Archer family)​

  • Savior (Upgrade from General or Commander- part of Medic family)

  • Wizard (Upgrade from Physic)

  • Summoner (Upgrade from Necromancer)

ERROR:202 Roles:​

  • God (No upgrade)

  • Demon (Upgrade from Summoner-as strong as god)

  • Skylander (Upgrade from Destroyer ONLY)

  • Endmaster(Upgrade from Wizard ONLY)

  • Nethermager(Upgrade from Guardian ONLY)

  • Moblord(Become corrupted by Demon, Upgrade from Rocketeer ONLY)

Warriorpedia:

Starter Roles:

Swordsman:
Powers:

- has an iron sword

Weaknesses:

- no special abilities or enchantments

Shielder:
Powers:

- has a wood and iron shield

Weaknesses:

- no special abilities or enchantments

Archer:
Powers:

- has  a bow

Weaknesses:

- no special abilities or enchantments

Gunner:
Powers:

- has a gun (pistol)

Weaknesses:

- no special abilities or enchantments

Second Roles:

Chopperman:

Power:
- has an enchanted iron sword

Weaknesses:

- no special abilities

Defenseperson:

Power:
- has an enchanted iron shield

Weaknesses:

- no special abilities

Artilleryman:

Power:
- has an enchanted bow (flame)

Weaknesses:

- no special abilities

Sniper:

Power:
- has an enchanted gun (rifle)

Weaknesses:

- no special abilities

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Playerpedia:
Thunder(Full Form):

Attack: 170

Defense: 150

HP: 240

Speed: 140

Astro(Full Form):

Attack: 160

Defense: 140

HP: 260

Speed: 230

Comet:(Full Form):

Attack: 155

Defense: 170

HP: 240

Speed: 130

Void(Full Form):
Attack: 160

Defense: 150

HP: 270

Speed: 140

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