Stages of Human Warriors:
Starter Roles:
-
Swordsman
-
Shielder
-
Gunner
-
Archer
-
Medic
Secondary Roles:
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Chopperman(Upgrade from Swordsman
-
Defenseperson(Upgrade from Shielder)
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Sniper (Upgrade from Gunner)
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Artillerillyman (Upgrade from Bower)
-
Nurse (Upgrade from Medic)
Third Roles:
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Slicer (Upgrade from Chopperman)
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Protector (Upgrade from Defenseperson)
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Minigunner (Upgrade from Sniper)
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Shotter (Upgrade from Artillerillyman)
-
Doctor (Upgrade from Nurse)
Legendary Roles:
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General (Upgrade from Commander
-
Commander (Upgrade from any Third Role)
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Physic (Be a hero, have a disordered genetics code, learn Necromancy, and upgrade from any third role)
-
Necromancer (Be a villain, have a disordered genetics code, learn Necromancy, and upgrade from any third role)
Mythical Roles:
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Destroyer (Upgrade from General or Commander- part of Swordsman family)
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Guardian (Upgrade from General or Commander- part of Shielder family)
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Rocketeer (Upgrade from General or Commander- part of Gunner family)
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Aimbot (Upgrade from General or Commander- part of Archer family)
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Savior (Upgrade from General or Commander- part of Medic family)
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Wizard (Upgrade from Physic)
-
Summoner (Upgrade from Necromancer)
ERROR:202 Roles:
-
God (No upgrade)
-
Demon (Upgrade from Summoner-as strong as god)
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Skylander (Upgrade from Destroyer ONLY)
-
Endmaster(Upgrade from Wizard ONLY)
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Nethermager(Upgrade from Guardian ONLY)
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Moblord(Become corrupted by Demon, Upgrade from Rocketeer ONLY)
Warriorpedia:
Starter Roles:
Swordsman:
Powers:
- has an iron sword
Weaknesses:
- no special abilities or enchantments
Shielder:
Powers:
- has a wood and iron shield
Weaknesses:
- no special abilities or enchantments
Archer:
Powers:
- has a bow
Weaknesses:
- no special abilities or enchantments
Gunner:
Powers:
- has a gun (pistol)
Weaknesses:
- no special abilities or enchantments
Second Roles:
Chopperman:
Power:
- has an enchanted iron sword
Weaknesses:
- no special abilities
Defenseperson:
Power:
- has an enchanted iron shield
Weaknesses:
- no special abilities
Artilleryman:
Power:
- has an enchanted bow (flame)
Weaknesses:
- no special abilities
Sniper:
Power:
- has an enchanted gun (rifle)
Weaknesses:
- no special abilities
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Playerpedia:
Thunder(Full Form):
Attack: 170
Defense: 150
HP: 240
Speed: 140
Astro(Full Form):
Attack: 160
Defense: 140
HP: 260
Speed: 230
Comet:(Full Form):
Attack: 155
Defense: 170
HP: 240
Speed: 130
Void(Full Form):
Attack: 160
Defense: 150
HP: 270
Speed: 140